docs: reword game_conveyor_base* note to state only what the files show

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DownloadPizza
2026-06-11 16:06:29 +02:00
parent a69f479301
commit b61b2526fc

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@@ -27,8 +27,9 @@ a production line holds a single `CraftingRecipe` on the entity).
- **Bundle:** `epb_assets_all.bundle` (reachable via the `bundles/` symlink). - **Bundle:** `epb_assets_all.bundle` (reachable via the `bundles/` symlink).
- **Prefabs:** `game_conveyor_*_epb.prefab`, under - **Prefabs:** `game_conveyor_*_epb.prefab`, under
`Assets/Content/Game/game_conveyor/...`. 14 carry a real recipe; the `Assets/Content/Game/game_conveyor/...`. 14 carry a recipe; 4 of them are named
`game_conveyor_base*` ones are template/test conversions (cf. `TestRecipesBundle`). `game_conveyor_base*` (large/small in→out variants) — what distinguishes them from
the product-named ones beyond the name is not established here.
- **Serialization:** each prefab GameObject (`m_Name = game_conveyor_<x>_epb`) has two - **Serialization:** each prefab GameObject (`m_Name = game_conveyor_<x>_epb`) has two
components — a `Transform` and a `MonoBehaviour` whose script is **`EntityBlueprint`**. components — a `Transform` and a `MonoBehaviour` whose script is **`EntityBlueprint`**.
`EntityBlueprint : SerializedMonoBehaviour` (Sirenix Odin), so the component data — `EntityBlueprint : SerializedMonoBehaviour` (Sirenix Odin), so the component data —