ADMIN_PASS NONE AI_IQ 100 ALIVE_LOCX 0.45 ALIVE_LOCY -0.95 ALIVE_SIZE 0.13 ALLOW_CAM_1_0 1 ALLOW_CAM_1_1 1 ALLOW_CAM_1_2 1 ALLOW_CAM_1_3 1 ALLOW_CAM_1_4 1 ALLOW_CAM_1_5 1 ALLOW_CAM_1_6 1 ALLOW_CAM_2_0 1 ALLOW_CAM_2_1 1 ALLOW_CAM_2_2 1 ALLOW_CAM_2_3 1 ALLOW_CAM_2_4 1 ALLOW_CAM_2_5 1 ALLOW_CAM_2_6 1 ALLOW_CAM_3_0 1 ALLOW_CAM_3_1 1 ALLOW_CAM_3_2 1 ALLOW_CAM_3_3 1 ALLOW_CAM_3_4 1 ALLOW_CAM_3_5 1 ALLOW_CAM_3_6 1 ALLOW_CAM_4_0 1 ALLOW_CAM_4_1 1 ALLOW_CAM_4_2 1 ALLOW_CAM_4_3 1 ALLOW_CAM_4_4 1 ALLOW_CAM_4_5 1 ALLOW_CAM_4_6 1 ALPHA_BLEND 1 ARMAGETRON_LAST_SCREENMODE 0 ARMAGETRON_LAST_SCREENMODE_H 0 ARMAGETRON_LAST_SCREENMODE_W 0 ARMAGETRON_LAST_WINDOWSIZE -1 ARMAGETRON_LAST_WINDOWSIZE_H 1600 ARMAGETRON_LAST_WINDOWSIZE_W 2560 ARMAGETRON_SCREENMODE 0 ARMAGETRON_SCREENMODE_H 0 ARMAGETRON_SCREENMODE_W 0 ARMAGETRON_VSYNC 1 ARMAGETRON_VSYNC_LAST 1 ARMAGETRON_WINDOWSIZE -1 ARMAGETRON_WINDOWSIZE_H 1600 ARMAGETRON_WINDOWSIZE_W 2560 AUTHORITY_BLACKLIST AUTHORITY_WHITELIST AUTO_AIS 0 AUTO_INCAM_1 0 AUTO_INCAM_2 0 AUTO_INCAM_3 0 AUTO_INCAM_4 0 AUTO_IQ 0 AUTO_LOGIN_1 1 AUTO_LOGIN_2 0 AUTO_LOGIN_3 0 AUTO_LOGIN_4 0 AXES_INDICATOR 0 BIG_BROTHER 0 BOOKMARK_0_ADDRESS localhost BOOKMARK_0_NAME BOOKMARK_0_PORT 4534 BOOKMARK_10_ADDRESS 143.47.233.39 BOOKMARK_10_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ TST\ |\ Deli\'s\ EU\ - BOOKMARK_10_PORT 4537 BOOKMARK_1_ADDRESS BOOKMARK_1_NAME BOOKMARK_1_PORT 4534 BOOKMARK_2_ADDRESS BOOKMARK_2_NAME BOOKMARK_2_PORT 4534 BOOKMARK_3_ADDRESS 146.59.225.174 BOOKMARK_3_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ TST\ |\ Deli\'s\ FR\ - BOOKMARK_3_PORT 4535 BOOKMARK_4_ADDRESS 185.127.17.61 BOOKMARK_4_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ SBT\ |\ RCL\ UK\ Stats- BOOKMARK_4_PORT 4534 BOOKMARK_5_ADDRESS 146.59.225.174 BOOKMARK_5_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ SBT\ |\ Deli\'s\ FR\ - BOOKMARK_5_PORT 4534 BOOKMARK_6_ADDRESS 143.47.233.39 BOOKMARK_6_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ SBT\ |\ Deli\'s\ EU\ - BOOKMARK_6_PORT 4534 BOOKMARK_7_ADDRESS 146.59.225.174 BOOKMARK_7_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ Fort\ |\ Deli\'s\ FR\ - BOOKMARK_7_PORT 4539 BOOKMARK_8_ADDRESS 143.47.233.39 BOOKMARK_8_NAME -\ The\ Grid\ |\ discord\ #pickup\ |\ Fort\ |\ Deli\'s\ EU\ - BOOKMARK_8_PORT 4539 BOOKMARK_9_ADDRESS 188.245.106.232 BOOKMARK_9_NAME bob\'s\ |\ CLASSIC\ SUBMARINE\ [EU] BOOKMARK_9_PORT 4535 BOOKMARK__MASTER0_ADDRESS BOOKMARK__MASTER0_NAME BOOKMARK__MASTER0_PORT 4534 BOOKMARK__MASTER10_ADDRESS generalconsumption.org BOOKMARK__MASTER10_NAME Ladle\ Servers BOOKMARK__MASTER10_PORT 4533 BOOKMARK__MASTER1_ADDRESS BOOKMARK__MASTER1_NAME BOOKMARK__MASTER1_PORT 4534 BOOKMARK__MASTER2_ADDRESS BOOKMARK__MASTER2_NAME BOOKMARK__MASTER2_PORT 4534 BOOKMARK__MASTER3_ADDRESS BOOKMARK__MASTER3_NAME BOOKMARK__MASTER3_PORT 4534 BOOKMARK__MASTER4_ADDRESS BOOKMARK__MASTER4_NAME BOOKMARK__MASTER4_PORT 4534 BOOKMARK__MASTER5_ADDRESS BOOKMARK__MASTER5_NAME BOOKMARK__MASTER5_PORT 4534 BOOKMARK__MASTER6_ADDRESS BOOKMARK__MASTER6_NAME BOOKMARK__MASTER6_PORT 4534 BOOKMARK__MASTER7_ADDRESS BOOKMARK__MASTER7_NAME BOOKMARK__MASTER7_PORT 4534 BOOKMARK__MASTER8_ADDRESS BOOKMARK__MASTER8_NAME BOOKMARK__MASTER8_PORT 4534 BOOKMARK__MASTER9_ADDRESS armagetron.kicks-ass.net BOOKMARK__MASTER9_NAME Competitions BOOKMARK__MASTER9_PORT 4532 BRAKE_GAUGE_LOCX 0.48 BRAKE_GAUGE_LOCY -0.9 BRAKE_GAUGE_SIZE 0.175 CAMCENTER_1 1 CAMCENTER_2 1 CAMCENTER_3 1 CAMCENTER_4 1 CAMWOBBLE_1 0 CAMWOBBLE_2 0 CAMWOBBLE_3 0 CAMWOBBLE_4 0 CHAT_TOOLTIP 0 0 0 0 0 CHECK_ERRORS 1 CLIENT_PORT 4534 CM_LOCY -0.5 COLORDEPTH 1 COLOR_B_1 6 COLOR_B_2 3 COLOR_B_3 15 COLOR_B_4 3 COLOR_G_1 9 COLOR_G_2 15 COLOR_G_3 3 COLOR_G_4 15 COLOR_R_1 6 COLOR_R_2 3 COLOR_R_3 3 COLOR_R_4 15 COLOR_STRINGS 1 CONSOLE_COLUMNS 0 CONSOLE_INDENT 3 CONSOLE_LOG 0 CONSOLE_ROWS 5 CONSOLE_ROWS_MAX 19 CUSTOM_SERVER_NAME CYCLE_BRAKE_TOOLTIP 0 0 0 0 0 CYCLE_TURN_LEFT_TOOLTIP 0 0 1 1 1 CYCLE_TURN_RIGHT_TOOLTIP 0 0 1 1 1 DEFAULT_KICK_REASON DEFAULT_KICK_TO_REASON DITHER 1 ENABLE_FRIENDS 0 EXPLOSION 0 EXPLOSION_RADIUS 4 FAILED_ATTEMPTS 0 FASTEST_LOCX -0.2 FASTEST_LOCY -0.95 FASTEST_SIZE 0.13 FAV_NUM_PER_TEAM_PLAYER_1 3 FAV_NUM_PER_TEAM_PLAYER_2 3 FAV_NUM_PER_TEAM_PLAYER_3 3 FAV_NUM_PER_TEAM_PLAYER_4 3 FILTER_COLOR_STRINGS 0 FILTER_DARK_COLOR_STRINGS 0 FINISH_TYPE 1 FIRST_USE 0 FLOOR_DETAIL 3 FLOOR_MIRROR 0 FRIEND_1 FRIEND_10 FRIEND_2 FRIEND_3 FRIEND_4 FRIEND_5 FRIEND_6 FRIEND_7 FRIEND_8 FRIEND_9 FULLSCREEN 1 GAME_TIMEOUT 10 GAME_TYPE 1 GLANCE_BACK_TOOLTIP 0 0 1 1 1 GLANCE_LEFT_TOOLTIP 0 0 1 1 1 GLANCE_RIGHT_TOOLTIP 0 0 1 1 1 GL_EXTENSIONS GL_AMD_multi_draw_indirect\ GL_AMD_seamless_cubemap_per_texture\ GL_AMD_vertex_shader_viewport_index\ GL_AMD_vertex_shader_layer\ GL_ARB_arrays_of_arrays\ GL_ARB_base_instance\ GL_ARB_bindless_texture\ GL_ARB_blend_func_extended\ GL_ARB_buffer_storage\ GL_ARB_clear_buffer_object\ GL_ARB_clear_texture\ GL_ARB_clip_control\ GL_ARB_color_buffer_float\ GL_ARB_compatibility\ GL_ARB_compressed_texture_pixel_storage\ GL_ARB_conservative_depth\ GL_ARB_compute_shader\ GL_ARB_compute_variable_group_size\ GL_ARB_conditional_render_inverted\ GL_ARB_copy_buffer\ GL_ARB_copy_image\ GL_ARB_cull_distance\ GL_ARB_debug_output\ GL_ARB_depth_buffer_float\ GL_ARB_depth_clamp\ GL_ARB_depth_texture\ GL_ARB_derivative_control\ GL_ARB_direct_state_access\ GL_ARB_draw_buffers\ GL_ARB_draw_buffers_blend\ GL_ARB_draw_indirect\ GL_ARB_draw_elements_base_vertex\ GL_ARB_draw_instanced\ GL_ARB_enhanced_layouts\ GL_ARB_ES2_compatibility\ GL_ARB_ES3_compatibility\ GL_ARB_ES3_1_compatibility\ GL_ARB_ES3_2_compatibility\ GL_ARB_explicit_attrib_location\ GL_ARB_explicit_uniform_location\ GL_ARB_fragment_coord_conventions\ GL_ARB_fragment_layer_viewport\ GL_ARB_fragment_program\ GL_ARB_fragment_program_shadow\ GL_ARB_fragment_shader\ GL_ARB_fragment_shader_interlock\ GL_ARB_framebuffer_no_attachments\ GL_ARB_framebuffer_object\ GL_ARB_framebuffer_sRGB\ GL_ARB_geometry_shader4\ GL_ARB_get_program_binary\ GL_ARB_get_texture_sub_image\ GL_ARB_gl_spirv\ GL_ARB_gpu_shader5\ GL_ARB_gpu_shader_fp64\ GL_ARB_gpu_shader_int64\ GL_ARB_half_float_pixel\ GL_ARB_half_float_vertex\ GL_ARB_imaging\ GL_ARB_indirect_parameters\ GL_ARB_instanced_arrays\ GL_ARB_internalformat_query\ GL_ARB_internalformat_query2\ GL_ARB_invalidate_subdata\ GL_ARB_map_buffer_alignment\ GL_ARB_map_buffer_range\ GL_ARB_multi_bind\ GL_ARB_multi_draw_indirect\ GL_ARB_multisample\ GL_ARB_multitexture\ GL_ARB_occlusion_query\ GL_ARB_occlusion_query2\ GL_ARB_parallel_shader_compile\ GL_ARB_pipeline_statistics_query\ GL_ARB_pixel_buffer_object\ GL_ARB_point_parameters\ GL_ARB_point_sprite\ GL_ARB_polygon_offset_clamp\ GL_ARB_post_depth_coverage\ GL_ARB_program_interface_query\ GL_ARB_provoking_vertex\ GL_ARB_query_buffer_object\ GL_ARB_robust_buffer_access_behavior\ GL_ARB_robustness\ GL_ARB_sample_locations\ GL_ARB_sample_shading\ GL_ARB_sampler_objects\ GL_ARB_seamless_cube_map\ GL_ARB_seamless_cubemap_per_texture\ GL_ARB_separate_shader_objects\ GL_ARB_shader_atomic_counter_ops\ GL_ARB_shader_atomic_counters\ GL_ARB_shader_ballot\ GL_ARB_shader_bit_encoding\ GL_ARB_shader_clock\ GL_ARB_shader_draw_parameters\ GL_ARB_shader_group_vote\ GL_ARB_shader_image_load_store\ GL_ARB_shader_image_size\ GL_ARB_shader_objects\ GL_ARB_shader_precision\ GL_ARB_shader_storage_buffer_object\ GL_ARB_shader_subroutine\ GL_ARB_shader_texture_image_samples\ GL_ARB_shader_texture_lod\ GL_ARB_shading_language_100\ GL_ARB_shader_viewport_layer_array\ GL_ARB_shading_language_420pack\ GL_ARB_shading_language_include\ GL_ARB_shading_language_packing\ GL_ARB_shadow\ GL_ARB_sparse_buffer\ GL_ARB_sparse_texture\ GL_ARB_sparse_texture2\ GL_ARB_sparse_texture_clamp\ GL_ARB_spirv_extensions\ GL_ARB_stencil_texturing\ GL_ARB_sync\ GL_ARB_tessellation_shader\ GL_ARB_texture_barrier\ GL_ARB_texture_border_clamp\ GL_ARB_texture_buffer_object\ GL_ARB_texture_buffer_object_rgb32\ GL_ARB_texture_buffer_range\ GL_ARB_texture_compression\ GL_ARB_texture_compression_bptc\ GL_ARB_texture_compression_rgtc\ GL_ARB_texture_cube_map\ GL_ARB_texture_cube_map_array\ GL_ARB_texture_env_add\ GL_ARB_texture_env_combine\ GL_ARB_texture_env_crossbar\ GL_ARB_texture_env_dot3\ GL_ARB_texture_filter_anisotropic\ GL_ARB_texture_filter_minmax\ GL_ARB_texture_float\ GL_ARB_texture_gather\ GL_ARB_texture_mirror_clamp_to_edge\ GL_ARB_texture_mirrored_repeat\ GL_ARB_texture_multisample\ GL_ARB_texture_non_power_of_two\ GL_ARB_texture_query_levels\ GL_ARB_texture_query_lod\ GL_ARB_texture_rectangle\ GL_ARB_texture_rg\ GL_ARB_texture_rgb10_a2ui\ GL_ARB_texture_stencil8\ GL_ARB_texture_storage\ GL_ARB_texture_storage_multisample\ GL_ARB_texture_swizzle\ GL_ARB_texture_view\ GL_ARB_timer_query\ GL_ARB_transform_feedback2\ GL_ARB_transform_feedback3\ GL_ARB_transform_feedback_instanced\ GL_ARB_transform_feedback_overflow_query\ GL_ARB_transpose_matrix\ GL_ARB_uniform_buffer_object\ GL_ARB_vertex_array_bgra\ GL_ARB_vertex_array_object\ GL_ARB_vertex_attrib_64bit\ GL_ARB_vertex_attrib_binding\ GL_ARB_vertex_buffer_object\ GL_ARB_vertex_program\ GL_ARB_vertex_shader\ GL_ARB_vertex_type_10f_11f_11f_rev\ GL_ARB_vertex_type_2_10_10_10_rev\ GL_ARB_viewport_array\ GL_ARB_window_pos\ GL_ATI_draw_buffers\ GL_ATI_texture_float\ GL_ATI_texture_mirror_once\ GL_S3_s3tc\ GL_EXT_texture_env_add\ GL_EXT_abgr\ GL_EXT_bgra\ GL_EXT_bindable_uniform\ GL_EXT_blend_color\ GL_EXT_blend_equation_separate\ GL_EXT_blend_func_separate\ GL_EXT_blend_minmax\ GL_EXT_blend_subtract\ GL_EXT_compiled_vertex_array\ GL_EXT_Cg_shader\ GL_EXT_depth_bounds_test\ GL_EXT_direct_state_access\ GL_EXT_draw_buffers2\ GL_EXT_draw_instanced\ GL_EXT_draw_range_elements\ GL_EXT_fog_coord\ GL_EXT_framebuffer_blit\ GL_EXT_framebuffer_multisample\ GL_EXTX_framebuffer_mixed_formats\ GL_EXT_framebuffer_multisample_blit_scaled\ GL_EXT_framebuffer_object\ GL_EXT_framebuffer_sRGB\ GL_EXT_geometry_shader4\ GL_EXT_gpu_program_parameters\ GL_EXT_gpu_shader4\ GL_EXT_multi_draw_arrays\ GL_EXT_multiview_texture_multisample\ GL_EXT_multiview_timer_query\ GL_EXT_packed_depth_stencil\ GL_EXT_packed_float\ GL_EXT_packed_pixels\ GL_EXT_pixel_buffer_object\ GL_EXT_point_parameters\ GL_EXT_polygon_offset_clamp\ GL_EXT_post_depth_coverage\ GL_EXT_provoking_vertex\ GL_EXT_raster_multisample\ GL_EXT_rescale_normal\ GL_EXT_secondary_color\ GL_EXT_separate_shader_objects\ GL_EXT_separate_specular_color\ GL_EXT_shader_image_load_formatted\ GL_EXT_shader_image_load_store\ GL_EXT_shader_integer_mix\ GL_EXT_shadow_funcs\ GL_EXT_sparse_texture2\ GL_EXT_stencil_two_side\ GL_EXT_stencil_wrap\ GL_EXT_texture3D\ GL_EXT_texture_array\ GL_EXT_texture_buffer_object\ GL_EXT_texture_compression_dxt1\ GL_EXT_texture_compression_latc\ GL_EXT_texture_compression_rgtc\ GL_EXT_texture_compression_s3tc\ GL_EXT_texture_cube_map\ GL_EXT_texture_edge_clamp\ GL_EXT_texture_env_combine\ GL_EXT_texture_env_dot3\ GL_EXT_texture_filter_anisotropic\ GL_EXT_texture_filter_minmax\ GL_EXT_texture_integer\ GL_EXT_texture_lod\ GL_EXT_texture_lod_bias\ GL_EXT_texture_mirror_clamp\ GL_EXT_texture_object\ GL_EXT_texture_shadow_lod\ GL_EXT_texture_shared_exponent\ GL_EXT_texture_sRGB\ GL_EXT_texture_sRGB_R8\ GL_EXT_texture_sRGB_decode\ GL_EXT_texture_storage\ GL_EXT_texture_swizzle\ GL_EXT_timer_query\ GL_EXT_transform_feedback2\ GL_EXT_vertex_array\ GL_EXT_vertex_array_bgra\ GL_EXT_vertex_attrib_64bit\ GL_EXT_window_rectangles\ GL_EXT_import_sync_object\ GL_IBM_rasterpos_clip\ GL_IBM_texture_mirrored_repeat\ GL_KHR_context_flush_control\ GL_KHR_debug\ GL_EXT_memory_object\ GL_EXT_memory_object_win32\ GL_NV_memory_object_sparse\ GL_EXT_win32_keyed_mutex\ GL_KHR_parallel_shader_compile\ GL_KHR_no_error\ GL_KHR_robust_buffer_access_behavior\ GL_KHR_robustness\ GL_EXT_semaphore\ GL_EXT_semaphore_win32\ GL_NV_timeline_semaphore\ GL_KHR_shader_subgroup\ GL_KTX_buffer_region\ GL_NV_alpha_to_coverage_dither_control\ GL_NV_bindless_multi_draw_indirect\ GL_NV_bindless_multi_draw_indirect_count\ GL_NV_bindless_texture\ GL_NV_blend_equation_advanced\ GL_NV_blend_equation_advanced_coherent\ GL_NVX_blend_equation_advanced_multi_draw_buffers\ GL_NV_blend_minmax_factor\ GL_NV_blend_square\ GL_NV_clip_space_w_scaling\ GL_NV_command_list\ GL_NV_compute_program5\ GL_NV_compute_shader_derivatives\ GL_NV_conditional_render\ GL_NV_conservative_raster\ GL_NV_conservative_raster_dilate\ GL_NV_conservative_raster_pre_snap\ GL_NV_conservative_raster_pre_snap_triangles\ GL_NV_conservative_raster_underestimation\ GL_NV_copy_depth_to_color\ GL_NV_copy_image\ GL_NV_depth_buffer_float\ GL_NV_depth_clamp\ GL_NV_draw_texture\ GL_NV_draw_vulkan_image\ GL_NV_ES1_1_compatibility\ GL_NV_ES3_1_compatibility\ GL_NV_explicit_multisample\ GL_NV_feature_query\ GL_NV_fence\ GL_NV_fill_rectangle\ GL_NV_float_buffer\ GL_NV_fog_distance\ GL_NV_fragment_coverage_to_color\ GL_NV_fragment_program\ GL_NV_fragment_program_option\ GL_NV_fragment_program2\ GL_NV_fragment_shader_barycentric\ GL_NV_fragment_shader_interlock\ GL_NV_framebuffer_mixed_samples\ GL_NV_framebuffer_multisample_coverage\ GL_NV_geometry_shader4\ GL_NV_geometry_shader_passthrough\ GL_NV_gpu_program4\ GL_NV_internalformat_sample_query\ GL_NV_gpu_program4_1\ GL_NV_gpu_program5\ GL_NV_gpu_program5_mem_extended\ GL_NV_gpu_program_fp64\ GL_NV_gpu_program_multiview\ GL_NV_gpu_shader5\ GL_NV_half_float\ GL_NV_light_max_exponent\ GL_NV_memory_attachment\ GL_NV_mesh_shader\ GL_NV_multisample_coverage\ GL_NV_multisample_filter_hint\ GL_NV_occlusion_query\ GL_NV_packed_depth_stencil\ GL_NV_parameter_buffer_object\ GL_NV_parameter_buffer_object2\ GL_NV_path_rendering\ GL_NV_path_rendering_shared_edge\ GL_NV_pixel_data_range\ GL_NV_point_sprite\ GL_NV_primitive_restart\ GL_NV_primitive_shading_rate\ GL_NV_query_resource\ GL_NV_query_resource_tag\ GL_NV_register_combiners\ GL_NV_register_combiners2\ GL_NV_representative_fragment_test\ GL_NV_sample_locations\ GL_NV_sample_mask_override_coverage\ GL_NV_scissor_exclusive\ GL_NV_shader_atomic_counters\ GL_NV_shader_atomic_float\ GL_NV_shader_atomic_float64\ GL_NV_shader_atomic_fp16_vector\ GL_NV_shader_atomic_int64\ GL_NV_shader_buffer_load\ GL_NV_shader_storage_buffer_object\ GL_NV_shader_subgroup_partitioned\ GL_NV_shader_texture_footprint\ GL_NV_shading_rate_image\ GL_NV_stereo_view_rendering\ GL_NV_texgen_reflection\ GL_NV_texture_barrier\ GL_NV_texture_compression_vtc\ GL_NV_texture_dirty_tile_map\ GL_NV_texture_env_combine4\ GL_NV_texture_multisample\ GL_NV_texture_rectangle\ GL_NV_texture_rectangle_compressed\ GL_NV_texture_shader\ GL_NV_texture_shader2\ GL_NV_texture_shader3\ GL_NV_transform_feedback\ GL_NV_transform_feedback2\ GL_NV_uniform_buffer_unified_memory\ GL_NV_uniform_buffer_std430_layout\ GL_NV_vertex_array_range\ GL_NV_vertex_array_range2\ GL_NV_vertex_attrib_integer_64bit\ GL_NV_vertex_buffer_unified_memory\ GL_NV_vertex_program\ GL_NV_vertex_program1_1\ GL_NV_vertex_program2\ GL_NV_vertex_program2_option\ GL_NV_vertex_program3\ GL_NV_viewport_array2\ GL_NV_viewport_swizzle\ GL_NVX_conditional_render\ GL_NVX_linked_gpu_multicast\ GL_NV_gpu_multicast\ GL_NVX_gpu_multicast2\ GL_NVX_progress_fence\ GL_NVX_gpu_memory_info\ GL_NVX_multigpu_info\ GL_NVX_nvenc_interop\ GL_NV_shader_thread_group\ GL_NV_shader_thread_shuffle\ GL_KHR_blend_equation_advanced\ GL_KHR_blend_equation_advanced_coherent\ GL_OVR_multiview\ GL_OVR_multiview2\ GL_SGIS_generate_mipmap\ GL_SGIS_texture_lod\ GL_SGIX_depth_texture\ GL_SGIX_shadow\ GL_SUN_slice_accum\ GL_WIN_swap_hint\ WGL_EXT_swap_control\ GL_RENDERER NVIDIA\ GeForce\ RTX\ 3060/PCIe/SSE2 GL_VENDOR NVIDIA\ Corporation GL_VERSION 4.6.0\ NVIDIA\ 581.80 HASH_METHOD_BLACKLIST bmd5 HELP_INTRODUCTORY_BLURB HIDE_IDENTITY_1 1 HIDE_IDENTITY_2 0 HIDE_IDENTITY_3 0 HIDE_IDENTITY_4 0 HIGH_RIM 0 HUD_MAX_WIDTH 1.33333 INFINITY_PLANE 1 INGAME_MENU_TOOLTIP 0 0 0 0 0 INSTANT_CHAT_STRING_1_1 /team\ \\ INSTANT_CHAT_STRING_1_10 Rubber\ kills\ gameplay! INSTANT_CHAT_STRING_1_11 Every\ time\ you\ double\ bind,\ God\ kills\ a\ kitten. INSTANT_CHAT_STRING_1_12 http://www.armagetronad.net INSTANT_CHAT_STRING_1_13 https://retrocycles.net INSTANT_CHAT_STRING_1_14 /me\ wanted\ to\ download\ pizza,\ but\ only\ got\ this\ stupid\ game INSTANT_CHAT_STRING_1_15 Speed\ for\ weaks! INSTANT_CHAT_STRING_1_16 This\ server\ sucks!\ I\'m\ going\ home. INSTANT_CHAT_STRING_1_17 Grind\ EVERYTHING!\ And\ 180\ some\ more! INSTANT_CHAT_STRING_1_18 Look\ ma,\ no\ left\ turns! INSTANT_CHAT_STRING_1_19 Ah,\ a\ nice,\ big,\ roomy\ box\ all\ for\ me! INSTANT_CHAT_STRING_1_2 /msg\ \\ INSTANT_CHAT_STRING_1_20 Go\ that\ way!\ No,\ the\ other\ way! INSTANT_CHAT_STRING_1_21 WD!\ No\ points! INSTANT_CHAT_STRING_1_22 /me\ is INSTANT_CHAT_STRING_1_23 /me\ just\ installed\ this\ game\ and\ still\ doesn\'t\ wan\'t\ to\ talk INSTANT_CHAT_STRING_1_24 /team\ I\ suck,\ I\ want\ a\ new\ team. INSTANT_CHAT_STRING_1_25 Are\ you\ the\ real\ \"Player\ 1\"? INSTANT_CHAT_STRING_1_3 /me\ \\ INSTANT_CHAT_STRING_1_4 LOL! INSTANT_CHAT_STRING_1_5 /team\ 1\ Yes\ Oui\ Ja INSTANT_CHAT_STRING_1_6 /team\ 0\ No\ Non\ Nein INSTANT_CHAT_STRING_1_7 /team\ I\'m\ going\ in! INSTANT_CHAT_STRING_1_8 Give\ the\ rim\ a\ break;\ hug\ a\ tree\ instead. INSTANT_CHAT_STRING_1_9 Lag\ is\ a\ myth.\ It\ is\ only\ in\ your\ brain. INSTANT_CHAT_STRING_2_1 /team\ \\ INSTANT_CHAT_STRING_2_10 Rubber\ kills\ gameplay! INSTANT_CHAT_STRING_2_11 Every\ time\ you\ double\ bind,\ God\ kills\ a\ kitten. INSTANT_CHAT_STRING_2_12 http://www.armagetronad.net INSTANT_CHAT_STRING_2_13 Only\ idiots\ keep\ their\ instant\ chat\ at\ default\ values. INSTANT_CHAT_STRING_2_14 /me\ wanted\ to\ download\ cat\ videos,\ but\ only\ got\ this\ stupid\ game. INSTANT_CHAT_STRING_2_15 Speed\ for\ weaks! INSTANT_CHAT_STRING_2_16 This\ server\ sucks!\ I\'m\ going\ home. INSTANT_CHAT_STRING_2_17 Grind\ EVERYTHING!\ And\ 180\ some\ more! INSTANT_CHAT_STRING_2_18 Look\ ma,\ no\ left\ turns! INSTANT_CHAT_STRING_2_19 Ah,\ a\ nice,\ big,\ roomy\ box\ all\ for\ me! INSTANT_CHAT_STRING_2_2 /msg\ \\ INSTANT_CHAT_STRING_2_20 Go\ that\ way!\ No,\ the\ other\ way! INSTANT_CHAT_STRING_2_21 WD!\ No\ points! INSTANT_CHAT_STRING_2_22 /me\ is\ a\ noob. INSTANT_CHAT_STRING_2_23 /me\ just\ installed\ this\ game\ and\ still\ doesn\'t\ know\ how\ to\ talk. INSTANT_CHAT_STRING_2_24 /team\ You\ all\ suck,\ I\ want\ a\ new\ team. INSTANT_CHAT_STRING_2_25 Are\ you\ the\ real\ \"Player\ 1\"? INSTANT_CHAT_STRING_2_3 /me\ \\ INSTANT_CHAT_STRING_2_4 LOL! INSTANT_CHAT_STRING_2_5 /team\ 1\ Yes\ Oui\ Ja INSTANT_CHAT_STRING_2_6 /team\ 0\ No\ Non\ Nein INSTANT_CHAT_STRING_2_7 /team\ I\'m\ going\ in! INSTANT_CHAT_STRING_2_8 Give\ the\ rim\ a\ break;\ hug\ a\ tree\ instead. INSTANT_CHAT_STRING_2_9 Lag\ is\ a\ myth.\ It\ is\ only\ in\ your\ brain. INSTANT_CHAT_STRING_3_1 /team\ \\ INSTANT_CHAT_STRING_3_10 Rubber\ kills\ gameplay! INSTANT_CHAT_STRING_3_11 Every\ time\ you\ double\ bind,\ God\ kills\ a\ kitten. INSTANT_CHAT_STRING_3_12 http://www.armagetronad.net INSTANT_CHAT_STRING_3_13 Only\ idiots\ keep\ their\ instant\ chat\ at\ default\ values. INSTANT_CHAT_STRING_3_14 /me\ wanted\ to\ download\ cat\ videos,\ but\ only\ got\ this\ stupid\ game. INSTANT_CHAT_STRING_3_15 Speed\ for\ weaks! INSTANT_CHAT_STRING_3_16 This\ server\ sucks!\ I\'m\ going\ home. INSTANT_CHAT_STRING_3_17 Grind\ EVERYTHING!\ And\ 180\ some\ more! INSTANT_CHAT_STRING_3_18 Look\ ma,\ no\ left\ turns! INSTANT_CHAT_STRING_3_19 Ah,\ a\ nice,\ big,\ roomy\ box\ all\ for\ me! INSTANT_CHAT_STRING_3_2 /msg\ \\ INSTANT_CHAT_STRING_3_20 Go\ that\ way!\ No,\ the\ other\ way! INSTANT_CHAT_STRING_3_21 WD!\ No\ points! INSTANT_CHAT_STRING_3_22 /me\ is\ a\ noob. INSTANT_CHAT_STRING_3_23 /me\ just\ installed\ this\ game\ and\ still\ doesn\'t\ know\ how\ to\ talk. INSTANT_CHAT_STRING_3_24 /team\ You\ all\ suck,\ I\ want\ a\ new\ team. INSTANT_CHAT_STRING_3_25 Are\ you\ the\ real\ \"Player\ 1\"? INSTANT_CHAT_STRING_3_3 /me\ \\ INSTANT_CHAT_STRING_3_4 LOL! INSTANT_CHAT_STRING_3_5 /team\ 1\ Yes\ Oui\ Ja INSTANT_CHAT_STRING_3_6 /team\ 0\ No\ Non\ Nein INSTANT_CHAT_STRING_3_7 /team\ I\'m\ going\ in! INSTANT_CHAT_STRING_3_8 Give\ the\ rim\ a\ break;\ hug\ a\ tree\ instead. INSTANT_CHAT_STRING_3_9 Lag\ is\ a\ myth.\ It\ is\ only\ in\ your\ brain. INSTANT_CHAT_STRING_4_1 /team\ \\ INSTANT_CHAT_STRING_4_10 Rubber\ kills\ gameplay! INSTANT_CHAT_STRING_4_11 Every\ time\ you\ double\ bind,\ God\ kills\ a\ kitten. INSTANT_CHAT_STRING_4_12 http://www.armagetronad.net INSTANT_CHAT_STRING_4_13 Only\ idiots\ keep\ their\ instant\ chat\ at\ default\ values. INSTANT_CHAT_STRING_4_14 /me\ wanted\ to\ download\ cat\ videos,\ but\ only\ got\ this\ stupid\ game. INSTANT_CHAT_STRING_4_15 Speed\ for\ weaks! INSTANT_CHAT_STRING_4_16 This\ server\ sucks!\ I\'m\ going\ home. INSTANT_CHAT_STRING_4_17 Grind\ EVERYTHING!\ And\ 180\ some\ more! INSTANT_CHAT_STRING_4_18 Look\ ma,\ no\ left\ turns! INSTANT_CHAT_STRING_4_19 Ah,\ a\ nice,\ big,\ roomy\ box\ all\ for\ me! INSTANT_CHAT_STRING_4_2 /msg\ \\ INSTANT_CHAT_STRING_4_20 Go\ that\ way!\ No,\ the\ other\ way! INSTANT_CHAT_STRING_4_21 WD!\ No\ points! INSTANT_CHAT_STRING_4_22 /me\ is\ a\ noob. INSTANT_CHAT_STRING_4_23 /me\ just\ installed\ this\ game\ and\ still\ doesn\'t\ know\ how\ to\ talk. INSTANT_CHAT_STRING_4_24 /team\ You\ all\ suck,\ I\ want\ a\ new\ team. INSTANT_CHAT_STRING_4_25 Are\ you\ the\ real\ \"Player\ 1\"? INSTANT_CHAT_STRING_4_3 /me\ \\ INSTANT_CHAT_STRING_4_4 LOL! INSTANT_CHAT_STRING_4_5 /team\ 1\ Yes\ Oui\ Ja INSTANT_CHAT_STRING_4_6 /team\ 0\ No\ Non\ Nein INSTANT_CHAT_STRING_4_7 /team\ I\'m\ going\ in! INSTANT_CHAT_STRING_4_8 Give\ the\ rim\ a\ break;\ hug\ a\ tree\ instead. INSTANT_CHAT_STRING_4_9 Lag\ is\ a\ myth.\ It\ is\ only\ in\ your\ brain. KEEP_WINDOW_ACTIVE 1 KEYBOARD 316 PLAYER_BIND SCREENSHOT 0 KEYBOARD 294 PLAYER_BIND SCREENSHOT 0 KEYBOARD 293 PLAYER_BIND INSTANT_CHAT_12 1 KEYBOARD 292 PLAYER_BIND INSTANT_CHAT_11 1 KEYBOARD 291 PLAYER_BIND INSTANT_CHAT_10 1 KEYBOARD 290 PLAYER_BIND INSTANT_CHAT_9 1 KEYBOARD 289 PLAYER_BIND INSTANT_CHAT_8 1 KEYBOARD 288 PLAYER_BIND INSTANT_CHAT_7 1 KEYBOARD 287 PLAYER_BIND INSTANT_CHAT_6 1 KEYBOARD 286 PLAYER_BIND INSTANT_CHAT_5 1 KEYBOARD 285 PLAYER_BIND INSTANT_CHAT_4 1 KEYBOARD 284 PLAYER_BIND INSTANT_CHAT_3 1 KEYBOARD 283 PLAYER_BIND INSTANT_CHAT_2 1 KEYBOARD 282 PLAYER_BIND INSTANT_CHAT_1 1 KEYBOARD 279 PLAYER_BIND MESS_END 0 KEYBOARD 274 PLAYER_BIND MESS_DOWN 0 KEYBOARD 273 PLAYER_BIND MESS_UP 0 KEYBOARD 271 PLAYER_BIND CHAT 1 KEYBOARD 118 PLAYER_BIND CYCLE_BRAKE_TOGGLE 1 KEYBOARD 117 PLAYER_BIND TOGGLE_FULLSCREEN 0 KEYBOARD 116 PLAYER_BIND INSTANT_CHAT_1 1 KEYBOARD 113 PLAYER_BIND TOGGLE_SPECTATOR 1 KEYBOARD 112 PLAYER_BIND PAUSE_GAME 0 KEYBOARD 111 PLAYER_BIND GLANCE_RIGHT 2 KEYBOARD 109 PLAYER_BIND CYCLE_TURN_LEFT 2 KEYBOARD 107 PLAYER_BIND CYCLE_TURN_RIGHT 1 KEYBOARD 106 PLAYER_BIND CYCLE_TURN_RIGHT 1 KEYBOARD 105 PLAYER_BIND GLANCE_BACK 2 KEYBOARD 103 PLAYER_BIND GLANCE_BACK 1 KEYBOARD 102 PLAYER_BIND CYCLE_TURN_LEFT 1 KEYBOARD 100 PLAYER_BIND CYCLE_TURN_LEFT 1 KEYBOARD 99 PLAYER_BIND SWITCH_VIEW 1 KEYBOARD 97 PLAYER_BIND GLANCE_LEFT 1 KEYBOARD 96 PLAYER_BIND CONSOLE_INPUT 0 KEYBOARD 61 PLAYER_BIND INSTANT_CHAT_24 1 KEYBOARD 59 PLAYER_BIND GLANCE_RIGHT 1 KEYBOARD 57 PLAYER_BIND INSTANT_CHAT_21 1 KEYBOARD 56 PLAYER_BIND INSTANT_CHAT_20 1 KEYBOARD 55 PLAYER_BIND INSTANT_CHAT_19 1 KEYBOARD 54 PLAYER_BIND INSTANT_CHAT_18 1 KEYBOARD 53 PLAYER_BIND INSTANT_CHAT_17 1 KEYBOARD 52 PLAYER_BIND INSTANT_CHAT_16 1 KEYBOARD 51 PLAYER_BIND INSTANT_CHAT_15 1 KEYBOARD 50 PLAYER_BIND INSTANT_CHAT_14 1 KEYBOARD 49 PLAYER_BIND INSTANT_CHAT_13 1 KEYBOARD 48 PLAYER_BIND INSTANT_CHAT_22 1 KEYBOARD 46 PLAYER_BIND SWITCH_VIEW 2 KEYBOARD 45 PLAYER_BIND INSTANT_CHAT_23 1 KEYBOARD 44 PLAYER_BIND CYCLE_TURN_RIGHT 2 KEYBOARD 32 PLAYER_BIND CYCLE_BRAKE 1 KEYBOARD 27 PLAYER_BIND INGAME_MENU 0 KEYBOARD 19 PLAYER_BIND PAUSE_GAME 0 KEYBOARD 13 PLAYER_BIND CHAT 1 KEYBOARD 9 PLAYER_BIND SCORE 0 LAG_O_METER 1 LANGUAGE_FIRST American\ English LANGUAGE_SECOND American\ English LAST_CHECK_ERRORS 1 LAST_COLORDEPTH 1 LAST_FULLSCREEN 1 LAST_USE_SDL 1 LAST_ZDEPTH 1 LOWER_SKY 0 MAX_IN_RATE 64 MAX_OUT_RATE 32 MESSAGE_OF_DAY MIN_PLAYERS 4 MOUSE_GRAB 0 MOVIEPACK 1 NAME_TEAM_AFTER_PLAYER_1 0 NAME_TEAM_AFTER_PLAYER_2 0 NAME_TEAM_AFTER_PLAYER_3 0 NAME_TEAM_AFTER_PLAYER_4 0 NUM_AIS 0 PASSWORD 1 12 168 203 81 207 187 158 5 4 13 138 32 2 247 213 51 md5|| DownloadPizza PASSWORD_STORAGE 1 PING_CHARITY 100 PING_LOCX 0.8 PING_LOCY -0.95 PING_SIZE 0.13 PLAYER_1 DownloadPizza PLAYER_2 Player\ 2 PLAYER_3 Player\ 3 PLAYER_4 Player\ 4 PLAYER_LIST_HIDDEN_PLAYER_PREFIX 0xaaaaaa PLAY_TIME_ONLINE 183.474 PLAY_TIME_TEAM 0.470007 PLAY_TIME_TOTAL 209.329 PNG_SCREENSHOT 1 PREDICT_OBJECTS 0 ROUND_CENTER_MESSAGE ROUND_CONSOLE_MESSAGE RUBBER_GAUGE_LOCX -0.48 RUBBER_GAUGE_LOCY -0.9 RUBBER_GAUGE_SIZE 0.175 SAVED_IN_VERSION 0.2.9.2.5 SCORE_LOCX -0.95 SCORE_LOCY -0.85 SCORE_SIZE 0.13 SERVER_DNS SERVER_IP ANY SERVER_NAME Unnamed\ Server SERVER_PORT 4534 SHOW_ALIVE 1 SHOW_BRAKE 1 SHOW_FASTEST 1 SHOW_FPS 1 SHOW_HUD 1 SHOW_OWN_IP 0 SHOW_PING 1 SHOW_RECORDING_TIME 0 SHOW_RUBBER 1 SHOW_SCORE 1 SHOW_SPEED 1 SHOW_TIME 0 SHOW_TIME_24 1 SIMPLE_TRAIL 0 SIZE_FACTOR -3 SKY_WOBBLE 0 SMART_GLANCE_CUSTOM_1 1 SMART_GLANCE_CUSTOM_2 1 SMART_GLANCE_CUSTOM_3 1 SMART_GLANCE_CUSTOM_4 1 SMOOTH_SHADING 1 SOFTWARE_RENDERER 0 SOUND_BUFFER_SHIFT 1 SOUND_QUALITY 2 SOUND_SOURCES 12 SPARKS 0 SPECTATOR_MODE_1 0 SPECTATOR_MODE_2 0 SPECTATOR_MODE_3 0 SPECTATOR_MODE_4 0 SPEED_FACTOR 0 SPEED_GAUGE_LOCX 0 SPEED_GAUGE_LOCY -0.9 SPEED_GAUGE_SIZE 0.175 SP_AI_IQ 25 SP_AUTO_AIS 1 SP_AUTO_IQ 1 SP_EXPLOSION_RADIUS 2 SP_FINISH_TYPE 1 SP_GAME_TYPE 1 SP_MIN_PLAYERS 0 SP_NUM_AIS 2 SP_SIZE_FACTOR -3 SP_SPEED_FACTOR 0 SP_TEAMS_MAX 16 SP_TEAMS_MIN 1 SP_TEAM_BALANCE_ON_QUIT 0 SP_TEAM_BALANCE_WITH_AIS 1 SP_TEAM_MAX_IMBALANCE 2 SP_TEAM_MAX_PLAYERS 10 SP_TEAM_MIN_PLAYERS 1 SP_WALLS_LENGTH 300 SP_WALLS_STAY_UP_DELAY 2 SP_WIN_ZONE_MIN_LAST_DEATH 1000 SP_WIN_ZONE_MIN_ROUND_TIME 1000 START_CAM_1 1 START_CAM_2 1 START_CAM_3 1 START_CAM_4 1 START_FOV_1 50 START_FOV_2 90 START_FOV_3 90 START_FOV_4 90 SWAP_MODE 1 SWITCH_VIEW_TOOLTIP 0 0 1 1 1 TEAMS_MAX 16 TEAMS_MIN 2 TEAM_BALANCE_ON_QUIT 0 TEAM_BALANCE_WITH_AIS 1 TEAM_MAX_IMBALANCE 1 TEAM_MAX_PLAYERS 10 TEAM_MIN_PLAYERS 1 TEXTURES_HI 0 TEXTURE_MODE_0 9987 TEXTURE_MODE_1 9987 TEXTURE_MODE_2 9987 TEXTURE_MODE_3 9729 TEXT_OUT 1 TITLE_OF_DAY TOGGLE_SPECTATOR_TOOLTIP 0 0 0 0 0 UPPER_SKY 0 USER_1 DownloadPizza@lt USER_2 @forums USER_3 @forums USER_4 @forums USE_DIRECTX 0 USE_DISPLAYLISTS 1 USE_SDL 1 VIEWPORT_CONF 0 VIEWPORT_TO_PLAYER_1 0 VIEWPORT_TO_PLAYER_2 1 VIEWPORT_TO_PLAYER_3 2 VIEWPORT_TO_PLAYER_4 3 VOTE_KICK_REASON WALLS_LENGTH -1 WALLS_STAY_UP_DELAY 2 WHITE_SPARKS 0 WIN_ZONE_MIN_LAST_DEATH 30 WIN_ZONE_MIN_ROUND_TIME 60 WORD_DELIMITERS !?.:;_()-,\ WRAP_MENU 1 ZDEPTH 1