{ "_notes": "CORRECT table. firstNameIndex/secondNameIndex are 0-based ints (BSON int32) resolving to Localization keys WalkerFirstName/walkerFirstName{i} and WalkerSecondName/walkerSecondName{i}. Recovered by re-decoding the wrong-key snapshots v14..v46 with the real key 70DD1F2A0B4A and pairing with logged in-game names. Supersedes the old 0x60..0x7F byte table (which used a wrong cipher).", "first_name": { "0": "Grumpy", "1": "Dusty", "2": "Solemn", "3": "Cranky", "4": "Stoic", "5": "Crooked", "6": "Ironbound", "7": "Fidgety", "8": "Fuming", "9": "Rusted", "10": "Proud", "11": "Nervous", "12": "Sleepy", "13": "Patchy", "14": "Ornate", "15": "Hesitant", "16": "Veteran", "17": "Shaky", "18": "Obedient", "19": "Mildly Glorious", "20": "Cocky", "21": "First", "22": "Second", "23": "Third", "24": "Quacking", "25": "Dominating", "26": "Annoying", "27": "Friendly", "28": "Stompy", "29": "Scientific", "30": "Ghostly", "31": "Thick" }, "second_name": { "0": "Walker", "1": "Stalwart", "2": "Sentinel", "3": "Grandpa", "4": "Pilgrim", "5": "Veteran", "6": "Beast", "7": "Prophet", "8": "Warden", "9": "Mule", "10": "Relic", "11": "Nomad", "12": "Bastion", "13": "Scout", "14": "Drifter", "15": "Giant", "16": "Grumbler", "17": "Roamer", "18": "Guardian", "19": "Recluse", "20": "Raft", "21": "Runner", "22": "Hound", "23": "Crab", "24": "Dreadnought", "25": "Destroyer", "26": "Bug", "27": "Mirage", "28": "Explorer", "29": "Dreamer", "30": "Harbinger", "31": "Step" } }