TRAMPLER MAP (host crew walker, 70 parts) chassis=walker_compChassis_Long8_Metal_4x6_epb axes: X=columns (-2..3), Z=rows (-3..4). origin-cell per compartment. ==== deck 3 (y=3) (2 compartments) ==== x:-2-1 0 1 2 3 z -3 . . . . . . z -2 . . . . . . z -1 . . . . . . z 0 . . . . . . z 1 . . . . . . z 2 . . . . . . z 3 . . W W . . z 4 . . . . . . ==== deck 2 (y=2) (15 compartments) ==== x:-2-1 0 1 2 3 z -3 . . . . . . z -2 . W D D W . z -1 . D . . D . z 0 . D . . D . z 1 . . . . D . z 2 . W D D W . z 3 . . W W . . z 4 . . . . . . ==== deck 1 (y=1) (24 compartments) ==== x:-2-1 0 1 2 3 z -3 . . . . . . z -2 . C D D C . z -1 . C . . D . z 0 . C . . C . z 1 A F D C c . z 2 A + + + + A z 3 . W D D W . z 4 . . . T . . ==== deck 0 (y=0) (28 compartments) ==== x:-2-1 0 1 2 3 z -3 . . . S . . z -2 . . c c . . z -1 . K . . + A z 0 . C R . C A z 1 A + . . + A z 2 A + E E + A z 3 A + + + + A z 4 . W . W . . ==== hull/chassis (y=-1) (1 compartments) ==== x:-2-1 0 1 2 3 z -3 . . . . . . z -2 . . . . . . z -1 . . . . . . z 0 . . # . . . z 1 . . . . . . z 2 . . . . . . z 3 . . . . . . z 4 . . . . . . LEGEND: #=Chassis R=Reactor E=Engine W=Weapon A=Armor C=Cargo c=Crew K=CaptainCrew D=Deck +=Corridor S=Special F=Crafting T=Steering PER-FLOOR TYPES: deck 3 (y=3) {'Weapon': 2} deck 2 (y=2) {'Deck': 9, 'Weapon': 6} deck 1 (y=1) {'Cargo': 6, 'Deck': 6, 'Corridor': 4, 'Armor': 3, 'Weapon': 2, 'Crew': 1, 'Crafting': 1, 'Steering': 1} deck 0 (y=0) {'Corridor': 9, 'Armor': 8, 'Engine': 2, 'Crew': 2, 'Cargo': 2, 'Weapon': 2, 'Reactor': 1, 'CaptainCrew': 1, 'Special': 1} hull/chassis (y=-1) {'Chassis': 1}