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dabdf51383
walker naming convention in CLAUDE.md (first/secondNameIndex 0-31 via name_index.json); add Veteran Beast copy
main
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2026-06-16 18:33:02 +02:00
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ec1295e39c
weapon damage: confirm Damage*DataComponents absent from item/ammo bundles (runtime/server-only); rank routes to base numbers
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2026-06-16 17:51:40 +02:00
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f1dbc06425
docs: note the symbol-injected Ghidra DB is built & ready (ghidra/project/SAND, 564k methods)
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2026-06-16 16:38:22 +02:00
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43cc032e02
ghidra: track apply_il2cpp_symbols.py master in reverse/ (ghidra/ is gitignored)
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2026-06-16 15:52:06 +02:00
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e390461a53
ghidra: symbol-inject workflow (Il2CppDumper script.json) instead of full auto-analysis
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2026-06-16 15:51:00 +02:00
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f049db6921
gitignore + untrack extracted/ (kept on disk); master-server GetExpedition op
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2026-06-16 13:45:55 +02:00
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608ea295a0
trampler: note server-side upsert hash validation as open/untested (blocked by /connect NRE)
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2026-06-16 09:50:58 +02:00
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bd01d6753a
trampler: hash lifecycle RE'd via live round-trip (client recomputes all 5 on save)
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2026-06-16 09:48:50 +02:00
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aa7425221f
docs: add CLAUDE.md (tools, subcommands, architecture, .wbt format/hashes)
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2026-06-16 09:05:37 +02:00
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fc6b270fa8
master-server replay + trampler RE: protocol, hashes, footprints, map renderer
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2026-06-16 00:35:17 +02:00
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3df0797acc
scrape tooling: live capture triage + master-server WS decoder + PlayFab REST scraper
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2026-06-12 10:06:48 +02:00
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5946e0910b
docs: item sales value + PlayFab/master-server backend map
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2026-06-12 01:17:07 +02:00
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ed951764d5
crafting: resolve workbench->recipe-bundle mapping + Discord recipe tables
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2026-06-12 01:17:07 +02:00
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64c6df119f
islands: extract in-game names (Landmark -> Toponym), incl. Wunderinsel = Strudel
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2026-06-11 20:03:12 +02:00
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8abe4bcecf
production lines: resolve conveyor -> island placement mapping
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2026-06-11 19:38:13 +02:00
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e4899b43e7
weapon damage: Ghidra decompile phase — confirms server-authoritative, no static seed
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2026-06-11 19:08:38 +02:00
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674536936a
chore: gitignore Ghidra install/project/output dir
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2026-06-11 18:19:08 +02:00
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afbf79ac26
weapon damage: full static map of the model (values are runtime/server, not statically anchorable)
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2026-06-11 16:27:51 +02:00
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b61b2526fc
docs: reword game_conveyor_base* note to state only what the files show
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2026-06-11 16:06:29 +02:00
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a69f479301
docs+tool: locate & extract world factory production-line recipes
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2026-06-11 15:41:54 +02:00
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7387078423
docs: add BUNDLES.md cataloguing all 35 game asset bundles
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2026-06-11 15:22:53 +02:00
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d2d3aeb868
chore: ignore bundles symlink to game asset dir
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2026-06-11 14:50:27 +02:00
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1f23f2c8bc
data: refresh harvested part hashes (18 -> 19 known)
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2026-06-11 14:49:33 +02:00
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a44e4db1c3
refactor: group scripts into walker/ wikigen/ bundle/
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2026-06-11 14:49:33 +02:00
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2e886f31f0
docs: .wbt save-format write-up
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2026-06-11 14:43:57 +02:00
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7e0a1d9cdf
wiki: generated MediaWiki pages
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2026-06-11 14:43:57 +02:00
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4134b7d986
data: extracted game data and parsed artifacts
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2026-06-11 14:43:57 +02:00
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e2a2984925
tools: SAND .wbt + game-data extraction scripts
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2026-06-11 14:43:57 +02:00
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3d5f03c50f
chore: repo scaffolding — gitignore and .claude settings
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2026-06-11 14:43:57 +02:00