SAND — MediaWiki pages (ready to upload)
========================================

These .mediawiki files contain wikitext you can paste directly into a MediaWiki
page (e.g. create the page, switch to source editing, paste the whole file).

Files
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- Crafting.mediawiki  — all 30 production crafting recipes in one sortable table
                        (Station / Output / Ingredients / Time), plus a Workbenches
                        section. Developer/debug recipes are omitted.
- Items.mediawiki     — all 121 real (carriable) items in one sortable table
                        (Category / Name / Item ID / Stack / Short description).
- Loot.mediawiki      — all 193 drop tables (696 item drops) in a sortable table
                        (Category / Loot table / Item / Storm / Voyage), plus a
                        "Where each item drops" reverse index. Storm and Voyage are
                        the two regional drop sets; both amounts are shown side by side.

Source / accuracy
-----------------
- Data is extracted directly from the SAND game files (the playtest build, Unity
  6000.0.40f1): crafting recipes from the CraftingRecipeBundle assets, item names
  and descriptions from the in-game I2 Localization (English).
- Item names are the real in-game English display names.
- CAVEAT (crafting): which physical workbench compartment provides which recipe
  set is decided in game code at runtime, not in the asset data, so the
  Station labels are inferred from the recipe-bundle names and item types — treat
  them as a best guess, not confirmed. The recipes themselves (inputs, outputs,
  amounts, times) are exact.
- ITEMS list: contains only things the game actually defines as carriable items
  (entries in the item-definition registry, each with a category and stack size).
  Damage-type name variants (_Ranged/_Melee) and world objects/effects are NOT
  items and are deliberately excluded — so this is the true pickup-able item set.
  (A separate raw dump of all 642 localized names lives in
  extracted/item_names.json if you ever want the wider set.)
- LOOT: drop amounts are min-max ranges (e.g. "20-25" = a random roll in that
  range; a single number is a fixed amount). The table lists WHAT each loot table
  can drop; the probability of a table being rolled, and how many world containers
  use it, are decided in game logic and are not part of this data.

These pages are auto-generated; they can be regenerated if the game updates.
