TRAMPLER MAP  (host crew walker, 70 parts)  chassis=walker_compChassis_Long8_Metal_4x6_epb
axes: X=columns (-2..3), Z=rows (-3..4). origin-cell per compartment.

==== deck 3 (y=3)  (2 compartments) ====
    x:-2-1 0 1 2 3
z -3  . . . . . .
z -2  . . . . . .
z -1  . . . . . .
z  0  . . . . . .
z  1  . . . . . .
z  2  . . . . . .
z  3  . . W W . .
z  4  . . . . . .

==== deck 2 (y=2)  (15 compartments) ====
    x:-2-1 0 1 2 3
z -3  . . . . . .
z -2  . W D D W .
z -1  . D . . D .
z  0  . D . . D .
z  1  . . . . D .
z  2  . W D D W .
z  3  . . W W . .
z  4  . . . . . .

==== deck 1 (y=1)  (24 compartments) ====
    x:-2-1 0 1 2 3
z -3  . . . . . .
z -2  . C D D C .
z -1  . C . . D .
z  0  . C . . C .
z  1  A F D C c .
z  2  A + + + + A
z  3  . W D D W .
z  4  . . . T . .

==== deck 0 (y=0)  (28 compartments) ====
    x:-2-1 0 1 2 3
z -3  . . . S . .
z -2  . . c c . .
z -1  . K . . + A
z  0  . C R . C A
z  1  A + . . + A
z  2  A + E E + A
z  3  A + + + + A
z  4  . W . W . .

==== hull/chassis (y=-1)  (1 compartments) ====
    x:-2-1 0 1 2 3
z -3  . . . . . .
z -2  . . . . . .
z -1  . . . . . .
z  0  . . # . . .
z  1  . . . . . .
z  2  . . . . . .
z  3  . . . . . .
z  4  . . . . . .

LEGEND: #=Chassis  R=Reactor  E=Engine  W=Weapon  A=Armor  C=Cargo  c=Crew  K=CaptainCrew  D=Deck  +=Corridor  S=Special  F=Crafting  T=Steering

PER-FLOOR TYPES:
  deck 3 (y=3)           {'Weapon': 2}
  deck 2 (y=2)           {'Deck': 9, 'Weapon': 6}
  deck 1 (y=1)           {'Cargo': 6, 'Deck': 6, 'Corridor': 4, 'Armor': 3, 'Weapon': 2, 'Crew': 1, 'Crafting': 1, 'Steering': 1}
  deck 0 (y=0)           {'Corridor': 9, 'Armor': 8, 'Engine': 2, 'Crew': 2, 'Cargo': 2, 'Weapon': 2, 'Reactor': 1, 'CaptainCrew': 1, 'Special': 1}
  hull/chassis (y=-1)    {'Chassis': 1}
