{
  "_notes": "CORRECT table. firstNameIndex/secondNameIndex are 0-based ints (BSON int32) resolving to Localization keys WalkerFirstName/walkerFirstName{i} and WalkerSecondName/walkerSecondName{i}. Recovered by re-decoding the wrong-key snapshots v14..v46 with the real key 70DD1F2A0B4A and pairing with logged in-game names. Supersedes the old 0x60..0x7F byte table (which used a wrong cipher).",
  "first_name": {
    "0": "Grumpy",
    "1": "Dusty",
    "2": "Solemn",
    "3": "Cranky",
    "4": "Stoic",
    "5": "Crooked",
    "6": "Ironbound",
    "7": "Fidgety",
    "8": "Fuming",
    "9": "Rusted",
    "10": "Proud",
    "11": "Nervous",
    "12": "Sleepy",
    "13": "Patchy",
    "14": "Ornate",
    "15": "Hesitant",
    "16": "Veteran",
    "17": "Shaky",
    "18": "Obedient",
    "19": "Mildly Glorious",
    "20": "Cocky",
    "21": "First",
    "22": "Second",
    "23": "Third",
    "24": "Quacking",
    "25": "Dominating",
    "26": "Annoying",
    "27": "Friendly",
    "28": "Stompy",
    "29": "Scientific",
    "30": "Ghostly",
    "31": "Thick"
  },
  "second_name": {
    "0": "Walker",
    "1": "Stalwart",
    "2": "Sentinel",
    "3": "Grandpa",
    "4": "Pilgrim",
    "5": "Veteran",
    "6": "Beast",
    "7": "Prophet",
    "8": "Warden",
    "9": "Mule",
    "10": "Relic",
    "11": "Nomad",
    "12": "Bastion",
    "13": "Scout",
    "14": "Drifter",
    "15": "Giant",
    "16": "Grumbler",
    "17": "Roamer",
    "18": "Guardian",
    "19": "Recluse",
    "20": "Raft",
    "21": "Runner",
    "22": "Hound",
    "23": "Crab",
    "24": "Dreadnought",
    "25": "Destroyer",
    "26": "Bug",
    "27": "Mirage",
    "28": "Explorer",
    "29": "Dreamer",
    "30": "Harbinger",
    "31": "Step"
  }
}